Wednesday, October 24, 2012
Get stuff going...
(Group Video Project) Storyboard due Friday!
Quiz on Monday (over lighting and audio, see the class notes on D2L)
Monday, October 8, 2012
Wednesday, September 26, 2012
Turned in Storyboard & Script
Turned in Storyboard & Script, that's about it.
Due to vague instructions, half of the class didn't have their assignment ready.. partly his fault (being vague) and partly our own for not asking "how".
We are to be working on our How To video. It is due next Wednesday.
Due to vague instructions, half of the class didn't have their assignment ready.. partly his fault (being vague) and partly our own for not asking "how".
We are to be working on our How To video. It is due next Wednesday.
Monday, September 24, 2012
Qualities of a How-To Video
** Sat 10/20 Media Conference - Contact Todd O'Neal or Professor **
How-To Videos
- Repetition
###
- No tests, no stress: Anonymous learning
###
- Syncronous vs Asynchronous
learning means freedom from boredom, choice
- Time & Location
after 10 minutes, attention drops. Make the video within that time constraint
Brain Rules by John Medina
Rule 5: Short-term memory: remember to repeat
Rule 6: Long-term memory: repeat to remember
Rule 9: Stimulate more of the senses (make them touch something)
Rule 10: Vision trumps all other senses.
###
Cone of Learning: Edgar Dale
After 2 weeks, we tend to remember
10% of what we read
###
Central
Content is KING
How-To Videos
- Repetition
###
- No tests, no stress: Anonymous learning
###
- Syncronous vs Asynchronous
learning means freedom from boredom, choice
- Time & Location
after 10 minutes, attention drops. Make the video within that time constraint
Brain Rules by John Medina
Rule 5: Short-term memory: remember to repeat
Rule 6: Long-term memory: repeat to remember
Rule 9: Stimulate more of the senses (make them touch something)
Rule 10: Vision trumps all other senses.
###
Cone of Learning: Edgar Dale
After 2 weeks, we tend to remember
10% of what we read
###
Central
Content is KING
Friday, September 21, 2012
Lighting
** Individual Script and Storyboards are due Wednesday **
he gave us a handout with a little description on the project
Types of Light
Directional (harsh shadow)
Diffused ("wrinkle remover" lol)
difference is in the density of shadows and falloff
Fall Off
Fast (usually directional light, because you see the contrast of the shadows)
slow
[ the powerpoint says in small words at the top: "fucking paste an image" ]
Professor acknowledges and stops (very funny)
Light - Quality
Hard, Harsh and Direct, such as sunlight. Light is concentrated, traveling form the light source or the filament of the lamp directly to the subject. Shadows are sharp.
Where would you put the light to make someone look sincister? usually from Below
Cons (or pros!)
- Shadows can be distracting
- High contrast creates harsh effect
- Textures may not be flattering, such as the irregularities n a subjects skin
###
Light - Quality
Soft and diffused, such as a cloudy day. Light comes from a "broad source" reflected off or spread through a translucent substance. Shadows have soft edges
Pros Cons mixed:
+ Subtle, delicate, flattering shading
- Spreads and wraps can be more difficult to control
- Softens textures, such as skin
- Details more visible in the shadows
- Covers a wide area
- Light falls off quickly
Color Temperature
Higher is bluish - 5600° K outdoor
- yet not haptic temperature - fluorescent are green/blue yet cool to touch
Lower is reddish - 3200° K indoor
[ Watched corny gel YouTube video ]
Field - spot
1. Fresnel (small) and small spot
they usually have barn doors and give good directional light "your spot"
2. Open-face spot (no lens so lighter, but less precise) A workhorse in field.
Scrim (diffuser?) use this with open faced spot?
3. Clip light (internal reflector) - hard to reach areas
Field - floodlights
1. V-light (quarts - no fingers!)
(Lowel)
2. Softlight
3. LED Lights?
1. Floodlights
Examples: Chinese Lanterns (AS SEEN ON FILM RIOT!!)
Checklist of Lights
- Often components are HOT, including barn doors - use gloves or wood clothes or WAIT.
- Light near books or clothes - AVOID - if have to, insulate with Al foil.
- Use c-clamp AND safety chains on battens
- Do NOT look into the lights
- Don't overload household current (about 1500 watts) so no more than 1000 watts per circuit (HMI advantage)
- Especially with portable lights, turn off when not using.
How to control light intensity?
1. Size and number of instruments
2. distance
3. beam focus
Intensity (brightness) affects exposure, and is affected by exposure.
If there is too little light:
- Move the subject away from the light, or into the shadows
- Stop down the aperture
- Add neutral density to the lens or the light source
- Switch off or block off existing light
Lighting terms
Key - usually a spot (above) - Fresnel, medium spread - can reflect it off wall
Back - usually a spot (above)
Fill - usually a flood (other side of key) [not 180 "other side..more like a 45]
Background (how difft. than back?) same side as key (want consistent shadows)
Side - directly to side; can use 2 for key if camera needs to make wide arcs
Kicker (for full person)
Three Point Lighting
Eye Lights - the twinkle in the subject's eyes
ChiaroScuro (dark,light,dark,light)
he gave us a handout with a little description on the project
Types of Light
Directional (harsh shadow)
Diffused ("wrinkle remover" lol)
difference is in the density of shadows and falloff
Fall Off
Fast (usually directional light, because you see the contrast of the shadows)
slow
[ the powerpoint says in small words at the top: "fucking paste an image" ]
Professor acknowledges and stops (very funny)
Light - Quality
Hard, Harsh and Direct, such as sunlight. Light is concentrated, traveling form the light source or the filament of the lamp directly to the subject. Shadows are sharp.
Where would you put the light to make someone look sincister? usually from Below
Cons (or pros!)
- Shadows can be distracting
- High contrast creates harsh effect
- Textures may not be flattering, such as the irregularities n a subjects skin
###
Light - Quality
Soft and diffused, such as a cloudy day. Light comes from a "broad source" reflected off or spread through a translucent substance. Shadows have soft edges
Pros Cons mixed:
+ Subtle, delicate, flattering shading
- Spreads and wraps can be more difficult to control
- Softens textures, such as skin
- Details more visible in the shadows
- Covers a wide area
- Light falls off quickly
Color Temperature
Higher is bluish - 5600° K outdoor
- yet not haptic temperature - fluorescent are green/blue yet cool to touch
Lower is reddish - 3200° K indoor
[ Watched corny gel YouTube video ]
Field - spot
1. Fresnel (small) and small spot
they usually have barn doors and give good directional light "your spot"
2. Open-face spot (no lens so lighter, but less precise) A workhorse in field.
Scrim (diffuser?) use this with open faced spot?
3. Clip light (internal reflector) - hard to reach areas
Field - floodlights
1. V-light (quarts - no fingers!)
(Lowel)
2. Softlight
3. LED Lights?
1. Floodlights
Examples: Chinese Lanterns (AS SEEN ON FILM RIOT!!)
Checklist of Lights
- Often components are HOT, including barn doors - use gloves or wood clothes or WAIT.
- Light near books or clothes - AVOID - if have to, insulate with Al foil.
- Use c-clamp AND safety chains on battens
- Do NOT look into the lights
- Don't overload household current (about 1500 watts) so no more than 1000 watts per circuit (HMI advantage)
- Especially with portable lights, turn off when not using.
How to control light intensity?
1. Size and number of instruments
2. distance
3. beam focus
Intensity (brightness) affects exposure, and is affected by exposure.
If there is too little light:
- Move the subject away from the light, or into the shadows
- Stop down the aperture
- Add neutral density to the lens or the light source
- Switch off or block off existing light
Lighting terms
Key - usually a spot (above) - Fresnel, medium spread - can reflect it off wall
Back - usually a spot (above)
Fill - usually a flood (other side of key) [not 180 "other side..more like a 45]
Background (how difft. than back?) same side as key (want consistent shadows)
Side - directly to side; can use 2 for key if camera needs to make wide arcs
Kicker (for full person)
Three Point Lighting
Eye Lights - the twinkle in the subject's eyes
ChiaroScuro (dark,light,dark,light)
Wednesday, September 19, 2012
Begin Brainstorm for "How To" Video
"you have to bring this stuff to life"
Paying attention? let's stimulate more than one sense
Next project will be a How-To Video
we will need to start with a script
Graphics on the video help illustrate what your talking about.
"Try to be emotional in your narration" (said from the most monotone professor I've had)
USE THESE ABBREVIATIONS IN SCRIPTS:
Field of view - MS, CU, LS
Cut - X
Fade-up - FU
O/S - over the shoulder
POV - point of view
Each person makes a Storyboard & Script
How To:
+ set up your MT mail on iPhone (don't steal, this is what our group is doing)
- set up hammock (kinda narrow audience...if you don't have a hammock)
Monday, September 17, 2012
InterVIEWs
Alan's Video - No Smoking Policy
(video wouldn't play) HD Bog Down
Elrod's - Favorite Things About the new Student Union Building
+ B-roll was nice and smooth,
- but the interviews were washed out and a lil shaky
- watch for continuity
He opened Final Cut and introduced "Master Templates" and told us to play around with those...I think I'll make my own.
Ben Godley - New Locker Room (interview the equipment guy)
+ Low Shot
+ B-roll over interview
- bad audio
- turn off the air conditioner /air fans
- Framing the interview (too much headroom
+ Smooth Ending
- watch for continuity
Our Group's Video - SUB
+ Devolve
- Colors on International Student
+ Overdub/VoiceOver was clean
+ Continuity
Model Video
+ Deflector with lighting was really nice
+ Video closure with shots/examples of modeling
- risky sound with waterfall behind, but it turned out better than I expected
We'll be exploring lighting next class.
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